↗Original game / Demo out now

MONKEYS DON’T FEAR HELL
Build your monkey paradise. Head into hell for the resources to keep it growing. Play the demo now on Steam.
I’m Philip, a freelance game developer. I work with you to design, build and refine your game, from the first prototype through to release.
01 / Selected work
↗Original game / Demo out now

Client work / Horror

Client work / Action fighter
Technical expertise
I develop games in Unity using C#, with experience working on games that have launched on PC, mobile and consoles.
View project case studies ↗Seven years of experience building and developing games with Unity.
Gameplay programming and game systems, from prototypes to ongoing development.
Worked on games released on PC, mobile and consoles.
02 / Services
Development for new and existing games: prototypes, complete projects, individual features and bug fixes.
Discuss your requirements ↗Gameplay programming, game systems and user interfaces, with testing and refinement throughout development.
A playable version of your concept to evaluate mechanics, gather feedback or present to publishers.
Support for an existing project, including new features, bug fixes and improvements to controls and gameplay.

03 / About
I’m Philip, a freelance indie game developer and two-time BAFTA Young Game Designer nominee. I have 7+ years of experience with Unity and C# and have completed 60+ projects for clients around the world.
I’m also making my own game, Monkeys Don’t Fear Hell. Alongside client work, I develop and maintain my own independent projects.
Contact me ↗It depends on the scope. A small prototype costs far less than a full release. Fill in the project brief and I’ll reply with a proposed scope and a quote based on your idea, budget and timeline.
Yes. Plenty of projects start with just an idea. I’ll help you shape it, and we can start with a playable prototype so you can test it early before committing to a full game.
Yes. I can pick up an existing project to add features, fix bugs and polish the game feel so it’s ready for players.
You’ll get regular updates and playable builds throughout development, so you can review progress and provide feedback.
Yes. I’ve completed 60+ projects with a 4.9-star rating on Fiverr. Read all my reviews on Fiverr.
I have 7+ years of Unity and C# experience and have worked on games launched on PC, mobile and consoles. I’m a two-time BAFTA Young Game Designer nominee, and I’m developing my own game, Monkeys Don’t Fear Hell, for Steam.
Project enquiries
Share your idea, budget and timeline so we can discuss the scope.
Contact Philip ↗